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	<title>Comments on: MacHeist Kvetching 2009…</title>
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	<link>http://www.christinawarren.com/2009/03/25/macheist-kvetching-2009/</link>
	<description>I need a funny tagline</description>
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		<title>By: Rob</title>
		<link>http://www.christinawarren.com/2009/03/25/macheist-kvetching-2009/#comment-1841</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sat, 22 Aug 2009 20:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://filmgirl.tumblr.com/post/89752233#comment-1841</guid>
		<description>&lt;p&gt;I agree with you.  If the developers aren&#039;t happy with their deal, then they shouldn&#039;t have agreed to participate in the bundles.  I don&#039;t feel guilty when I go to Best Buy, and that copy of Ferris Beuller&#039;s Day Off I&#039;ve been wanting has been discounted down to $4.99.  Do I buy it?  Hell yes I do.  Do I feel guilty that Best Buy isn&#039;t getting their &quot;full cut?&quot; No f&#039;ing way.&lt;/p&gt;

&lt;p&gt;There are apps on my computer that make me think, &quot;Wow, this app was completely underpriced.&quot; There are apps on my computer that make me think, &quot;Crap, I paid too much for that.&quot;  And then there are apps (Candybar, I&#039;m looking at you, here...) that make me think, &quot;There&#039;s no way I&#039;m paying THAT much just to have THAT function.&quot;&lt;/p&gt;

&lt;p&gt;I find myself skipping over more and more purchases, and consequently, passing on applications because I feel they&#039;re overpriced.  Developers need to decide which business model works best for them...  Lots of sales at a potentially lower price, or fewer sales at a higher price.  If Widget A is sold at $100 a unit and only sells 4 units, and Widget B is sold at $25 and sells 100 units, does Widget B&#039;s support costs/needs increase by 25 times?  Hardly.&lt;/p&gt;

&lt;p&gt;Which leads me to the question: As a developer, is it better to have SOMETHING or NOTHING?  Some argue that  all the developers get out of the bundle deals is a shitload more users to support for not much money.  I&#039;d argue that they get much more than that...  They get an enhanced user base.  With that enhanced user base, they get more potential customers for any other app they happen to develop and sell at full price.  As for the increased support load, does Marco really think that the full-price-paying users don&#039;t have the same support needs as the discounted-price folks?  I&#039;d wager that for every bug a discount-user experiences, a full-price user SOMEWHERE is having the same issue.  So, you&#039;re going to have to support the app anyway....  might as well be exposing as many people as possible to your apps.&lt;/p&gt;

&lt;p&gt;Sorry to rant so much, but I&#039;ve always despised Marco&#039;s position on this matter.&lt;/p&gt;

&lt;p&gt;/Rant&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Rob&lt;/li&gt;
&lt;/ul&gt;
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		<content:encoded><![CDATA[<p>I agree with you.  If the developers aren’t happy with their deal, then they shouldn’t have agreed to participate in the bundles.  I don’t feel guilty when I go to Best Buy, and that copy of Ferris Beuller’s Day Off I’ve been wanting has been discounted down to $4.99.  Do I buy it?  Hell yes I do.  Do I feel guilty that Best Buy isn’t getting their “full cut?” No f’ing way.</p>

<p>There are apps on my computer that make me think, “Wow, this app was completely underpriced.” There are apps on my computer that make me think, “Crap, I paid too much for that.”  And then there are apps (Candybar, I’m looking at you, here…) that make me think, “There’s no way I’m paying THAT much just to have THAT function.”</p>

<p>I find myself skipping over more and more purchases, and consequently, passing on applications because I feel they’re overpriced.  Developers need to decide which business model works best for them…  Lots of sales at a potentially lower price, or fewer sales at a higher price.  If Widget A is sold at $100 a unit and only sells 4 units, and Widget B is sold at $25 and sells 100 units, does Widget B’s support costs/needs increase by 25 times?  Hardly.</p>

<p>Which leads me to the question: As a developer, is it better to have SOMETHING or NOTHING?  Some argue that  all the developers get out of the bundle deals is a shitload more users to support for not much money.  I’d argue that they get much more than that…  They get an enhanced user base.  With that enhanced user base, they get more potential customers for any other app they happen to develop and sell at full price.  As for the increased support load, does Marco really think that the full-price-paying users don’t have the same support needs as the discounted-price folks?  I’d wager that for every bug a discount-user experiences, a full-price user SOMEWHERE is having the same issue.  So, you’re going to have to support the app anyway.…  might as well be exposing as many people as possible to your apps.</p>

<p>Sorry to rant so much, but I’ve always despised Marco’s position on this matter.</p>

<p>/Rant</p>

<ul>
<li>Rob</li>
</ul>]]></content:encoded>
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